I think life is very much like the original DOOM video game that came out back in the 90's.
It was the most widely installed game in its time. Most people only downloaded the shareware version and that was fine. Lots of people bootlegged it and that was fine, too. And a surprisingly lucrative number of people paid tons of money ($90 in Canada) for the full version and enjoyed it. And some played the MODs that were developed, some so good they became commercial releases, like the Star Wars one called Dark Forces. And some people even made their own MODs and shared them. It was all a new paradigm and all good.
And the object of the game, life is like that: you run around and find keys and hidden areas and when you get the keys you need and fulfill some objectives and achieve enlightenment, you go on to the next level. Where you run around and look for keys until you can go on to the next level. Or not. You can just have fun on the first level or the first few. It's OK. Or you can go on all the way to the end, but even that is not the end. There is a sequel, there are other games, there are MODs. Whatever you want.
I suspect kava and what it has to teach us is like that.